Monday, 21 March 2011

Warhammer 40000 Dawn of War II 2 Retribution PC game

http://game-cart.com/Warhammer-40000-Dawn-of-War-II-2-Retribution
The Warhammer 40000 series is back with its intense action, varied factions, and forward thinking concepts,this is New Expansion pack in Dawn of War 2 series. These guys have belonged in Warhammer all along. Dawn of War always felt a little lacking without them. More so than the heavily armored, genetically modified Space Marines, these guys are the vanilla humans we can relate to. They're in over their heads and maybe a little freaked out, but they brought along enough big guns, heavy machinery, and bad-ass commanders to get the job done.Making them a playable class in Retribution adds an interesting wrinkle: there's now a touch of Company of Heroes in your Dawn of War II. The Guardsmen build defenses, leaders call down bunkers, and the heavy artillery is available in a couple of forms. The Imperial Guard are all about digging in and holding back the alien tides. They look great in their smart fascist uniforms and clanking heavy gear.

http://game-cart.com/Warhammer-40000-Dawn-of-War-II-2-Retribution

They sound even better, all British and stiff upper lipped. And most importantly, they play differently than any other race, combining the massive numbers of the Orks with the flexibility of Space Marines--they even exhibit a touch of the challenging frailty of the Eldar. The three Imperial Guard heroes vary from the Inquisitor's magic to the Commisar's melee to the Lord General's extra manpower. If ever there was a jeep in the Warhammer universe, it's the nimble Sentinel mech. Here is a great mix of men, guns, and machines. Welcome to the war, boys (and Miss Inquisitor)--you were missed..
The main selling point for the campaign is that it lets you play all of the game's races, putting them each through the same sequence of corridors. Minor storytelling elements spin out a Rashomon story structure about some Chaos Demon shenanigans. It's a nice change of pace to equip, say, the Tyranids and Eldar with new wargear, even if there is a sense of futility to the whole thing. Retribution adds new upgrades to the armies you can recruit, which makes it play ever so slightly like an actual RTS. But the fact of the matter is that if you just want to move a small party of heroes down corridors, there are far better games to do it in--Dragon Age, for instance.
New multiplayer maps do offer a welcome change of scenery. A new last stand map for advanced heroes lets you skip the tedium of replaying the default map for 15 waves before things get challenging. Now you can just jump into the new hard map. But the bottom line is that buying Retribution is just paying for a new faction and not much else. It's a great faction, to be sure, but beyond that, it's a damn shame that Relic squanders their energy on frippery like the silly campaign when important issues like the AI remain unresolved.


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